Using images to texture 3D models in Maya

3D Modelling and Animation with Maya

🕑 This lesson will take about 4 minutes

This video explains how to use an image file (eg. a JPEG) as a texture for an object in Maya. You can use an image to texture an entire shape or plane, or just selected faces of a shape. Watch the video to find out how. You can also download step-by-step written instructions from here.

Can’t watch the video here? Watch this video on Google Drive.

Note: To apply a texture to just selected faces of a shape rather than the entire shape, right-click the shape and click on Face to enter Face Mode. You should then be able to select individual faces and right-click to assign a material to selected faces. This allows you to use different textures for different sides of a shape.

Next lesson: Motion path animation in Maya