Skyboxes in Unity

3D Game Design with Unity

🕑 This lesson will take about 14 minutes

This tutorial explains how to add skyboxes to your 3D game project in Unity. A skybox is basically a large box that surrounds your world. It is a 6-sided cube that has inward textures which make it appear round. You can create your own skyboxes or use existing skyboxes.

In this tutorial, we will use existing skyboxes made by others available for free on the Unity Assets Store. The links for these asset packages are also included in this tutorial (scroll down the page to find these links). The images below show examples of free skyboxes used in a game environment. You can assign skyboxes for an entire scene or for individual cameras so that the world can appear different to different viewers. Scroll down to watch the video.

A dusk/dawn skybox

A dusk/dawn skybox

A sunny skybox

A sunny skybox

An overcast skybox

An overcast skybox

Watch the video below to learn how you can use skyboxes in your own 3D game project with Unity.

Is YouTube blocked at school? Watch on Google Drive.

You can access free asset packages containing skyboxes from the Asset Store like the ones below:

Next lesson: Adding fog and lens flares