Creating, moving, rotating and scaling 3D models in Maya
3D Modelling and Animation with Maya
🕑 This lesson will take about 8 minutes
In this lesson, you will learn how to create 3D models and how to move, rotate, and scale the 3D models you have made. You will also learn how to see your objects in different views (perspective and orthographic), how to see your objects as wireframe or shaded, and how to view all the information about an object.
There are two types of 3D models we will look at in this lesson:
NURBs (models that are made up of smooth curves)
Polygons (models that are made up of flat faces put together)
A NURB is made of smooth curves. NURB stands for non-uniform rotational b-spline
A polygon is made up of faces put together. Each face is flat.
Watch the video below to see how to create NURBs and polygons, and how to manipulate these 3D objects.
Can’t watch the video here? Watch this video on Google Drive.
Next lesson: Manipulating individual components of a model